abafaboy

Abdulfayyod Mukhamedov · 20 · Tashkent

I build things, ship them, then read the data honestly.

Three live Fortnite islands, three production platforms and a 7.3M-view experiment, all in 2026.

Fortnite creator page uzrentek.com fayyod@abafaboy.com

Fortnite islands live
3
From concept to live game
1 day
Organic views, one experiment
7.3M
Platforms shipped in 30 days
3

Updated September 2026

Fortnite · UEFN

Games

Published on Fortnite’s creator platform under abafaboy. Every code below works in the game today.

+1 DAMAGE: LAB LOCKDOWN

Live

A shooting incremental: every hit permanently raises your damage.

  • Concept to published in one day.
  • Architecture: every player has their own health bar on the same shared wall. I simulated the balance before building and confirmed it live: 75 hits took the wall from 2,800 to 0, exactly as modelled.
  • Epic gave it a test of 25,235 impressions. Click-through on the Homebar was 23× higher than in the General Rows, which meant the concept sold but the thumbnail failed at small size.
  • 48% of players left inside the first minute, so I diagnosed the early game as the problem.
  • Release 3 added V-Bucks purchases, two shops, fast travel (my cousins suggested it after playtesting) and visible pet effects.
Test impressions from Epic
25,235
Homebar vs General Rows click-through
23×
Left in the first minute
48%
Hits to break the wall, as modelled
75
Verify 6783-1275-0083 Island page

NO REFS: 4v4 Football

Live

Football where your gun is your boot: shoot the ball to pass, shoot it to score.

  • I chose a physics prop over Epic’s Ball Spawner after reading their open bug reports on it.
  • V-Bucks store with zero randomness, by design, to stay clear of Epic’s gambling rules.
  • The honest result: 157 players on day one, then almost none. The cause was an 8-player mode that can’t fill a lobby at 37 concurrent players, plus the wrong genre tag. That’s a cold-start problem, not a gameplay one.
Players on day one
157
Players one match needs
8
Concurrent players at the time
37
Verify 3600-6909-0110 Island page

Core Command: 1v1 Tower Defense

Live
9358-1440-9230 Island page

BRIDGEBREAKERS

In progress

Four-team capture the flag on floating islands, with bridges you buy, upgrade and cut down.

Method

How I build with AI

Claude Code writes most of the code and drives the editor. I set the design, test every build, and rule on what ships.

Built this way, solo

  • 1 dayA Fortnite island, from concept to published
  • 30 daysA 335-model equipment catalogue in four languages, with its own admin panel
  • 321Automated tests behind a sales bot that handles real payments

Production

Platforms

Production systems for real businesses, built and maintained by me.

uzrentek.com

Live

A construction-equipment catalogue, built solo in 30 days.

  • The team edits it through its own admin panel.
  • A public MCP API lets AI agents query the catalogue.
Equipment models
335
Categories
77
Spec rows
1,394
Languages
4

Nedietolog: sales bot and website

Live

A Telegram bot qualifies leads, reads payment receipts with AI vision, and enrols buyers after one human tap.

  • Crisis messages never reach the AI; a human is alerted instead.
  • 321 automated tests.

Experiment · 90 days

@abfboy_clips

Is short-form distribution a learnable skill or a lottery?

Setup
I ran it for 90 days, March to June 2026, then stopped on purpose.
Signal
Followed and repeatedly reposted by Jynxzi, one of the biggest streamers on Twitch.
Likes
600K
Shares
69K
Best single clip
663K
Views from the For You feed
87%

Finding: distribution worked and capture didn’t.

Views
7.3M
Profile views
53,700
Followers
1,129

Day jobs

Real work

RENTEK · construction-equipment dealer

Sales Manager

  • The team’s only fluent English speaker. I handle international clients and interpret between Russian and English.
  • I read the engineering documents and write the material that sells against them.
  • Caught a supplier proforma understated by USD 325,200 before it was signed.

Quality Planning · construction consulting

AI engineer

  • I integrate AI automation into how the firm works.

Also ongoing: marketing for Prefems.com, a new social media platform.

Background

About

Languages

  • English · IELTS 8.0
  • Russian
  • Uzbek
  • French · B1
  • German · B1

Education

  • IB Diploma · HL Mathematics AA, Physics, Economics
  • BSc Artificial Intelligence, University of Groningen · one year, then left